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Devlog
Update: netcode changes completed!
October 18, 2020
by
finlayfun
1
#update
The rework of the netcode is complete, hopefully all of the new bugs that it introduced are now gone! The result is much more responsive and predictable movement in multiplayer, and in single player t...
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Update: some fixes
October 11, 2020
by
finlayfun
1
#update
Fixed a few more issues: Shadow blocks no longer draw over the actual blocks Fixed 5 player game high score not showing Scoreboard ranks now make more sense for multiplayer games Changed when new piec...
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Update - High Scores & Music
October 06, 2020
by
finlayfun
#update
The latest update finally adds an online scoreboard! Names are hidden by default, to be uncensored at your own risk 🙈 Some fantastic creative commons music has been added from DOS-88 , and Project...
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Minor Update
October 01, 2020
by
finlayfun
#update
Just some minor fixes and QoL improvements today: Improved filled line detection in multiplayer (hopefully no more bugged-out lines) Enter key now works to join the game when entering a room code Some...
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Update: High Scores, part 1
September 03, 2020
by
finlayfun
#update
Your personal best score is now tracked locally! A seperate high score is kept for 1-5 player games. This is part of the work towards adding an online leaderboard. Several performance improvements wer...
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Update, 2nd September 2020
September 02, 2020
by
finlayfun
#update
Thanks to all your feedback, a version with some new gameplay changes (as well as bug-fixes) has been released. When playing with chums, completing a line in your own grid now fills in a hole in each...
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